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Paom Deploys Texture2albedo-v2 To Erase Shadows From Photos

A smooth flat three dimensional rock with intense volumetric lighting underneath.

Texture2albedo-v2 is a new AI tool that extracts pure base color from textured images. It works by removing shadows, reflections, highlights, and specularity from original photos. This process leaves behind a clean, flat, completely shadowless map for 3D rendering pipelines.

Developer Paom created this project to solve lighting issues found in standard photographic textures. They trained this specific version as a lightweight addition for the Flux Klein 9B model. The release provides a simple way to turn difficult photos into usable digital materials without losing structural detail.

Albedo extraction and 3D pipeline benefits

Key Features
  • Removes shadows and destructive lighting.
  • Returns pure base color from textures.
  • Maintains pixel perfect spatial alignment.
  • Works as a lightweight model addition.

This release is designed for digital artists who need clean base materials for their 3D projects. Game developers can use it to quickly fix textures captured in poor outdoor lighting conditions. Anyone building realistic 3D environments will find it useful for creating proper rendering assets.

Developer updates and release notes

Paom previously released an earlier version of this tool and has now updated the weights for the newer Flux Klein model. Users can run this model locally using a provided Python script with Gradio for a simple interface. The download includes specific safetensors files needed to apply the extraction process directly to the base model.

"Some weeks ago I wrote about my LoRA to get albedo from photos with shadows/destructive lighting. Now I'm releasing the weight for Flux Klein 9B" Source: Reddit